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Underground Crypt
in Unreal Engine

In this scenario I have played with the lights and the contrast between cold and warm lighting.

 

I have also worked a lot on the structure to portray the Roman influence. I really like this kind of scenery because of the great possibility it offers and the possibility to play with the colors.

A personal project created in Unreal Engine 4, Substance Painter and 3ds Max. All the work was made in one week, later the project was migrated to UE5 and re illuminated.

For more details you can check out my Artstation profile below.

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Software

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Unreal Engine

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3Ds Max

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Substance Painter

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